XM:13-Deadly Assault
Frozen Pond is an international team of DigiPen students. We have members from both the Redmond campus and the Singapore campus. We are composed of Programmers, artists designers, and a sound designer. Our team used Unity 3.5 Pro.
Team FrozenPond
Primary Role:
Producer
Secondary Discipline:
Content Design

Keith lead the team as the producer managing tasks, timetables and meetings. He also created one level for the game and implemented most of the in-game sound.
Primary Role:
Design Lead
Secondary Discipline:
SG producer / Technical Designer

BK created all of the AI behaviors and many of the feedback effects in the game. He also acted as the producer for the Singapore team.
Boon Kin "BK" Mah
Primary Role:
Character Modeler/Texturer

Zhara created The player model and the Artillery model along with several unused models in game.
Primary Role:
Art Director
Secondary Discipline:
Animator

Mike created the look and feel of XM-13, all animations in game, and various art assets.
Primary Role:
Tech director
Secondary Discipline:
Gameplay Programming

Austin created the AI system, player controller and many of the primary systems in game.
Primary Discipline:
Director
Secondary Discipline:
System Architecture

Nathan helped guide the vision of the team, created the extendable system for player logic, and filled in numerous gaps.
Primary Role:
Sound Design
Secondary Discipline:
VO Script Editor

John produced 4 custom soundtracks, 60 lines of voice over and more then 30 custom sound effects.
Primary Role:
Content Design
Secondary Discipline:
Special Effect Wizard

Sang also created one complete level and produced 90% of the particle effects in the game.
Past Members
Primary Discipline:
Tech Director
Secondary Discipline:
Effects

Yee Howe created several of the core feedback systems we used later in production, along with the architecture to several key game components.
Primary Discipline:
Concept Artist
Secondary Discipline:
Environment concepting

Zes help us define how we wanted the game to look by creating several matte paintings and being an excellent art consultant.
"Zes" Lee
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Primary Role:
Content Design
Secondary Discipline:
Art Asset Creation

Edwin Produced one level and numerous art assets throughout the project.